Issue210

Title ANIMATION: offset of 516 bad
Priority bug Status resolved
Assigned To Keywords
Linked issues Watchers

Submitted on 2011-07-24 19h07 by tracker_migration, last changed by joseph.

Messages
Author: tracker_migration Date: 2010-10-24   08h05
Submitted by matthiaskrgr
As you can see on the screenshot the 516 bot has a very strange offset. It should be moved down a little.

revision 3335
Author: tracker_migration Date: 2010-11-06   11h53
Posted by ahuillet
Very hard to fix from my position, without the blend file or so. Infrared, is there anything you can do easily?
Author: tracker_migration Date: 2010-11-06   17h06
Posted by ahuillet
Also, this has been like that for years, so I don't consider that a critical bug to fix for 0.14.
Author: tracker_migration Date: 2010-11-06   17h58
Posted by lowerthanred
I can rerender, which might help, but I suspect that this is somehow caused by the NPC images coming at sizes that are powers of two. Supposedly that's what caused Francis' health bar to be displaced. Then again, maybe it's just the offset files somehow gone wrong in the original render.
Author: tracker_migration Date: 2010-11-14   15h48
Posted by ahuillet
I am pretty sure that the offset is incorrect.
Author: joseph Date: 2011-07-25   16h15
Fixed in r4873
History
Date User Action Args
2011-07-25 16:15:30josephsetstatus: open -> resolved
messages: + msg1269
2011-07-24 19:07:39tracker_migrationcreate