Posted by ahuillet
Stefan: we are not supposed to list subdialogs in npc.c.
npc.c is for NPCs, not subdialogs. I am currently thinking whether putting subdialogs as NPCs will work, our current run_subdialog() function won't pay attention to it, so it shouldn't be here in order not to confuse people, but it won't break stuff either.
I do agree that all dialog files should perhaps be tested.
Regarding the name of the patch: I'm sure it doesn't mean the patch wasn't tested, but that the patch addresses the problem of subdialogs not being tested.
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