Submitted on 2011-07-24 19h08 by tracker_migration, last changed by jesusalva.
Messages
Author: tracker_migration
Date: 2011-03-02 20h00
Submitted by salimiles
The life tax for failing a hack is very intense. My health is up to 124 and it still takes a heavy toll. In a combat filled room a fail is usually a death. I may be under-skilled for my current area though. I only did the first mission for the hacker and haven't paid for more lessons.
from distortionfile
Posted by matthiaskrgr
Which bot did you hack?
The amount of failure-damage may depend on the bot level (can somebody check that please? :) )
Author: tracker_migration
Date: 2011-03-04 15h29
Posted by salimiles
Well if it gets too easy, we can turn-off the Takeover AI crippling. :-)
Author: tracker_migration
Date: 2011-03-21 08h49
Posted by ahuillet
The life cost of a failed takeover is quite exactly 50% of your life. You will never die from a failed takeover.
Is that acceptable or should this be changed?
Author: tracker_migration
Date: 2011-03-31 17h26
Posted by ankitladdha
I think that the failure - damage should also be dependent on the bot level......
In current scenario its not dependent on bot.......
Author: jesusalva
Date: 2014-10-02 17h06
> You will never die from a failed takeover.
The killer is not the takeover, but the bots near.
> ...exactly 50% of your life...
That's too much. The most correct is 20% or so, verying accordingly to bot
class.