Issue362

Title INPUT: Support Joysticks & Gamepads
Priority feature Status open
Assigned To Keywords
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Submitted on 2011-07-24 19h08 by tracker_migration, last changed by ahuillet.

Messages
Author: tracker_migration Date: 2011-03-29   18h06
Submitted by salimiles
We can, and should, support alternative inputs (Joystick & Gamepad) as game controls to make our game more accessible.

This provides a couple of additional challenges beyond mouse-less input (bug 3258079):
1)  There are a limited number of "buttons" so context sensitivity is a must
2)  Some sort of alternative text-entry system is needed
3)  It needs to be turned on/off (e.g. rb908) as some laptops have an "internal" joystick setting

So yeah, probably should be addressed after reorganizing the context-sensitive input (bug 3258046).
Author: tracker_migration Date: 2011-03-29   18h10
Posted by salimiles
It should be noted that I wrote a large number of patches which basically filled this request -- however they were rejected.

The reason for the rejection seems to be that they extended the existing input system rather than rewriting and simplifying, e.g. bug 3258046.
History
Date User Action Args
2011-07-25 19:56:32ahuilletsetpriority: bug -> feature
2011-07-24 19:08:07tracker_migrationcreate