Issue388

Title saveing: Save Game Through LUA
Priority idea Status open
Assigned To Keywords
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Submitted on 2011-07-24 19h08 by tracker_migration, last changed by jesusalva.

Messages
Author: tracker_migration Date: 2011-07-18   17h07
Submitted by salimiles
I think that it would be good to add the 'save game' function the the lua API.

This would allow us to have at least some of the terminals act as save points, to, I think, provide a non-invasive reminder to players that they should save.
Author: salimiles Date: 2011-11-20   21h31
I apparently wrote a patch that does this ( http://rb.freedroid.org/r/1322/ ) a
while back, but it needs updating/fixing.
Author: jesusalva Date: 2014-01-06   21h42
The patch was tested in FreedroidRPG 0.15+git and dind't shown up any problem.

However, the dialog file was desconsidered: all .dialog files were replaced by
.lua files, so I just put at the start "save_game = 1" and replaced end_dialog()
by end_dialog(save_game).

Worked fine, for me.
History
Date User Action Args
2014-01-06 21:42:28jesusalvasetmessages: + msg2661
2011-11-20 21:31:36salimilessetmessages: + msg2049
2011-11-15 22:04:15salimilessettitle: Save Game Through LUA -> saveing: Save Game Through LUA
2011-07-25 11:27:36matthiaskrgrsetpriority: bug -> idea
2011-07-24 19:08:10tracker_migrationcreate