Issue479

Title Bender dialog options still appear after related quest has been solved
Priority bug Status resolved
Assigned To matthiaskrgr Keywords dialog
Linked issues Watchers Robr3rd, matthiaskrgr

Submitted on 2011-09-26 09h19 by Robr3rd, last changed by matthiaskrgr.

Files
File name Uploaded Type Edit Remove
FreedroidRPG -- Bender - conversation options keep appearing after cure.png Robr3rd, 2011-09-26.09:19:40 image/png
Messages
Author: Robr3rd Date: 2011-09-26   09h19
In a discussion with Bender after you've cured him (given him the Doc's 
antidote) the same conversation options keep appearing.

In the screenshot it is clear that I have cured him, as per the dialog; however 
the conversation options are still there. Even after leaving the conversation 
and coming back later they remain.

I think there should be some type of "if" statement in /dialogs/Bender.dialog 
on lines 105 and 112 that control the appearance of these options based on 
completion of the quest. However, I don't know C so I'm not going to even try 
to attempt writing a fix for this.
Author: ahuillet Date: 2011-09-26   09h33
Dialogs are not C but Lua. It's rather simple to learn so perhaps you could try
fixing the issue?

At any rate, thanks for the report.
Author: matthiaskrgr Date: 2011-09-29   17h46
Hmm, I seem to be unable to reproduce this.

Can you give me the very order of the dialog options you clicked?
Author: ahuillet Date: 2011-10-11   08h56
If it can't be reproduced we'll have to pretend it didn't happen. Please provide
recipe to reproduce.
Author: Robr3rd Date: 2011-10-11   10h59
Talk to Bender the first time (before he's Bender):
"Hello..."
"What's wrong?"
"What made you so sick?"
"Brain enlargement..."
"But if you aren't dumb..."
"Maybe taking the brain enlargement..."
"Isn't there some doctor in town..."
"Maybe I can help..."
"Where can I find this doctor?"
"See you later."

Doc Moore:
"Hello!"
"I'm MapEd"
"I'm a Linarian"
"Yes, I had to fight..."
"Doctor, how can I keep..."
"Can you fix me up?"
"What do you mean, self-inflicted?"
"What can you tell me about Bender?"
"Doc, I took some of those brain..."

At this point, when I return to Bender the conversation starts off as, "You 
took too many strength pills..." automatically from me (unprompted) and his 
reply being "Nah. The strength pills were fine," blahblahblah.
Author: matthiaskrgr Date: 2011-11-05   21h12
Hmm, I cannot reproduce this with instructions you gave, closing.
History
Date User Action Args
2011-11-05 21:12:07matthiaskrgrsetstatus: open -> resolved
messages: + msg1904
2011-11-02 21:07:38matthiaskrgrsetassignedto: matthiaskrgr
nosy: + matthiaskrgr
2011-10-11 10:59:36Robr3rdsetmessages: + msg1716
2011-10-11 08:57:00ahuilletsetnosy: + Robr3rd
messages: + msg1713
title: Dialog: Bender -> Bender dialog options still appear after related quest has been solved
2011-09-29 17:46:42matthiaskrgrsetmessages: + msg1696
2011-09-26 09:33:04ahuilletsetpriority: minor -> bug
messages: + msg1669
2011-09-26 09:19:40Robr3rdcreate