Submitted on 2011-11-05 19h25 by matthiaskrgr, last changed by ahuillet.
Date: 2011-11-05 19h25
While -ner0 works fine and starts the editor in sdl mode in 640 x 480, -r0ne
does start the game in opengl mode in 640 x 480 and doesn't start the editor.
Is there something we can do about this?
(Yes -r0 -ne works)
Date: 2011-11-05 19h37
This is standard and expected behavior.
status: open -> rejected priority: important -> bug messages: