Issue533

Title Achievements/Awards
Priority idea Status open
Assigned To MichaelSM Keywords
Linked issues Watchers MichaelSM

Submitted on 2011-11-15 22h09 by salimiles, last changed by jesusalva.

Messages
Author: salimiles Date: 2011-11-15   22h09
I think that we should have achievements/awards for the player doing things that
are optional:

Examples:
Killing 100 bots in a row, without hacking
Hacking 100 bots in a row, without doing any damage
Completing the Tania Mission
Completing the Master Arena Mission (without cheating)
Author: salimiles Date: 2012-05-05   16h24
These could be represented by little images, which could show up say in:
- load screen
- character stats screen?
- statistics part of the quest browser?
Author: jesusalva Date: 2014-01-06   21h06
It is a great idea adding Achievements to a game, because it really increase the
audience. Somehow, the persons like more games with awards and are more disposed
to it. That mean persons playing for more time, persons thinking that the game
is fun, and more persons playing the game because this is a great game.

A Menu entry to see the achivements sounds cool, but it probably should be
unique-for-a-character, right? The menu entry still sounds better, because this
don't force Tux to play the game.

The achivements (medals) are persistent and should be sometimes fun, sometimes
cool, sometimes hard to get. By example, us could create a friendly pet and put
it on town. If Tux kills the pet, tux get a medal with the image of the pet sad.

These are things that really should be implemented. Us cannot rely only in
quests, after all.
Author: jesusalva Date: 2014-11-11   23h37
Hmm, I'll suggest that for now, if anyone have interest in quickly shipping this
patch for 0.16, we just see the overall (last button on quest window) and print
somewhere (possibly there) something like: 'Blood Killer - Killed 1,000 robots'
when number_of_killed_robots exceeds 1000... And use a if-elif-else style so we
replace it with differents awards.

Now, that is only efficient if someone wants to show that on future we may have
something like that. Otherwise, it's better wait for 0.16 release and do
everything correct since start.
History
Date User Action Args
2014-11-11 23:37:46jesusalvasetmessages: + msg2967
2014-01-06 21:06:28jesusalvasetmessages: + msg2658
2012-05-05 16:24:21salimilessetmessages: + msg2275
2012-05-03 00:25:58MichaelSMsetassignedto: MichaelSM
nosy: + MichaelSM
2011-11-15 22:09:51salimilescreate