Submitted on 2016-04-03 13h56 by fluzz, last changed by fluzz.
Date: 2016-04-03 13h56
The translation of the "Click anywhere..." string is not changed when the
language is changed in-game.
My guess on how to fix: gettext() has to be called when displaying the string,
rather than during the widget creation.
To be checked....
Date: 2016-04-05 07h50
Fixed in commit c2d95d36ac33bbcbbcec93584421f45ff299cb4c