With a larger number of charges available by higher levels of skill in the
Hacking program, more heat is produced.
During the review splash prior to commencment of the take-over procedure, when
it displays information on the stats and level of the bot, should it provide a
short integer field specifying the number of charges to be used for that Take-
over?
A user may wish to hack a simpler bot, e.g. a 139, and doesn't need to use their
full complement of e.g. 8 charges with the ancillary amount of heat produced.
This could be compared to Tux making less of an effort for the hack? Or, less
of whatever resources are used for the hacking.
Please discuss.
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