List of issues

ID Activity Title Status Creator Assigned To
important
824 38 months ago MO-HFGateAccessServer dialog won't proceed3 due to lua error postponed ferrisBueller  
911 39 months ago Kill Faction contains Respawn Bug open jesusalva fluzz
909 39 months ago ThouHastWon missing render flag causes message not displayed resolved jesusalva  
901 42 months ago Teleport Anchor not being initialized resolved jesusalva fluzz
890 42 months ago Unreliable cmp_obstacle_state open jesusalva  
903 42 months ago Overpowered Blasts (aka. Do Not Use Bullet Damage as DPS) open jesusalva  
906 42 months ago Unable to contact resolved Appoox  
839 44 months ago too-small resolution shown in menu resolved matthiaskrgr  
885 50 months ago missing gettext and configure resolved jesusalva fluzz
841 50 months ago Songs not canceling after exiting a menu resolved sydneyjd  
888 50 months ago End Game completion - everyone should know about your deeds resolved jesusalva jesusalva
866 56 months ago buffer overflow: redo/undo actions with chests filled with items open matthiaskrgr  
861 56 months ago set neighbor level to removed level; crash resolved matthiaskrgr fluzz
819 57 months ago heap use after free resizing level resolved matthiaskrgr fluzz
852 63 months ago Translation of "Click anywhere..." in dialogs resolved fluzz fluzz
848 65 months ago Quest log messages are saved translated. open fluzz  
792 67 months ago dialog: tania: problems when spencer is dead but tania should see him. open matthiaskrgr Xenux
834 69 months ago Cryo Facility Gate rejected digifuzzy  
807 69 months ago Deprecation warning from Doxygen rejected digifuzzy  
660 72 months ago ./configure --disable-vorbis without effect resolved matthiaskrgr fluzz
813 74 months ago memory leaks while playing tutorial open matthiaskrgr  
610 74 months ago Getting both rewards from Duncan/Koan quest open Calangao Xenux
783 74 months ago tux footstep not played when tux starts walking open matthiaskrgr  
686 74 months ago editor: sanitize address crash copying/pasting objects and playing around with undo/redo functions rejected matthiaskrgr fluzz
684 76 months ago editor: sanitize address crash after saving map rejected matthiaskrgr  
744 82 months ago Incompatible save game traps user. resolved digifuzzy  
585 82 months ago bullets fly into opposite aiming direction resolved matthiaskrgr  
687 83 months ago ASAN: sanitize address crash if bot placed within wall and without near waypoint. open matthiaskrgr  
759 83 months ago ASAN heap-buffer-overflow when bot stuck in walls rejected matthiaskrgr  
716 83 months ago 1001 bugs resolved jesusalva matthiaskrgr
709 85 months ago Bot drops on never-visited levels drop to (0,0) resolved infrared jesusalva
665 85 months ago sanitize-addresses: crash with tux pathfinding resolved matthiaskrgr  
732 87 months ago post death game time speeding up a lot resolved matthiaskrgr greg
734 87 months ago validator: check for corrupted waypoint connections open matthiaskrgr  
728 88 months ago editor: items selected by clicking on neighbor square resolved matthiaskrgr Xenux
725 88 months ago editor: map zoom wrong on random enemy screen resolved matthiaskrgr Xenux
707 88 months ago asan crash if GetItemIndexByName fails? resolved matthiaskrgr salimiles
671 89 months ago -b leveltest finds errors which the building check DOES NOT open matthiaskrgr  
702 92 months ago label NOT triggered if walking on it directly, coming from neightbor level resolved matthiaskrgr Xenux
693 92 months ago asan crash returning to main menu from editor playtest after tux died(?) open matthiaskrgr  
711 92 months ago 1x1 items only auto-sorted into quick-access list until slot 7 resolved matthiaskrgr Xenux
633 93 months ago fix z-ordering for big obstacles open matthiaskrgr  
694 94 months ago ASAN crash while -b loadship rejected matthiaskrgr  
689 94 months ago ui: uprade item: if no money, print costs in red not in blue resolved matthiaskrgr matthiaskrgr
691 94 months ago asan crash clicking on empty weapon orb resolved matthiaskrgr Xenux
659 94 months ago equip_item() must not crash game if item type cannot be equipped. resolved matthiaskrgr Xenux
504 94 months ago lvledit: Allow "Delete" key to actually delete items/obstacles/etc resolved salimiles Xenux
678 94 months ago equip_item("Standard Shield") fails if sledge hammer equipped. resolved matthiaskrgr Xenux
681 95 months ago sanitize address crash in tutorial. open matthiaskrgr  
679 95 months ago editor: delete seleted obstacle pressing DELETE key rejected matthiaskrgr  
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