List of issues

ID Activity Title Status Creator Assigned To
important
824 29 months ago MO-HFGateAccessServer dialog won't proceed3 due to lua error postponed ferrisBueller  
911 30 months ago Kill Faction contains Respawn Bug open jesusalva fluzz
909 30 months ago ThouHastWon missing render flag causes message not displayed resolved jesusalva  
901 33 months ago Teleport Anchor not being initialized resolved jesusalva fluzz
890 33 months ago Unreliable cmp_obstacle_state open jesusalva  
903 33 months ago Overpowered Blasts (aka. Do Not Use Bullet Damage as DPS) open jesusalva  
906 33 months ago Unable to contact resolved Appoox  
839 35 months ago too-small resolution shown in menu resolved matthiaskrgr  
885 41 months ago missing gettext and configure resolved jesusalva fluzz
841 41 months ago Songs not canceling after exiting a menu resolved sydneyjd  
888 41 months ago End Game completion - everyone should know about your deeds resolved jesusalva jesusalva
866 47 months ago buffer overflow: redo/undo actions with chests filled with items open matthiaskrgr  
861 48 months ago set neighbor level to removed level; crash resolved matthiaskrgr fluzz
819 48 months ago heap use after free resizing level resolved matthiaskrgr fluzz
852 54 months ago Translation of "Click anywhere..." in dialogs resolved fluzz fluzz
848 56 months ago Quest log messages are saved translated. open fluzz  
792 58 months ago dialog: tania: problems when spencer is dead but tania should see him. open matthiaskrgr Xenux
834 60 months ago Cryo Facility Gate rejected digifuzzy  
807 60 months ago Deprecation warning from Doxygen rejected digifuzzy  
660 63 months ago ./configure --disable-vorbis without effect resolved matthiaskrgr fluzz
813 65 months ago memory leaks while playing tutorial open matthiaskrgr  
610 65 months ago Getting both rewards from Duncan/Koan quest open Calangao Xenux
783 65 months ago tux footstep not played when tux starts walking open matthiaskrgr  
686 65 months ago editor: sanitize address crash copying/pasting objects and playing around with undo/redo functions rejected matthiaskrgr fluzz
684 67 months ago editor: sanitize address crash after saving map rejected matthiaskrgr  
744 74 months ago Incompatible save game traps user. resolved digifuzzy  
585 74 months ago bullets fly into opposite aiming direction resolved matthiaskrgr  
687 74 months ago ASAN: sanitize address crash if bot placed within wall and without near waypoint. open matthiaskrgr  
759 74 months ago ASAN heap-buffer-overflow when bot stuck in walls rejected matthiaskrgr  
716 74 months ago 1001 bugs resolved jesusalva matthiaskrgr
709 76 months ago Bot drops on never-visited levels drop to (0,0) resolved infrared jesusalva
665 76 months ago sanitize-addresses: crash with tux pathfinding resolved matthiaskrgr  
732 78 months ago post death game time speeding up a lot resolved matthiaskrgr greg
734 78 months ago validator: check for corrupted waypoint connections open matthiaskrgr  
728 79 months ago editor: items selected by clicking on neighbor square resolved matthiaskrgr Xenux
725 79 months ago editor: map zoom wrong on random enemy screen resolved matthiaskrgr Xenux
707 79 months ago asan crash if GetItemIndexByName fails? resolved matthiaskrgr salimiles
671 80 months ago -b leveltest finds errors which the building check DOES NOT open matthiaskrgr  
702 83 months ago label NOT triggered if walking on it directly, coming from neightbor level resolved matthiaskrgr Xenux
693 83 months ago asan crash returning to main menu from editor playtest after tux died(?) open matthiaskrgr  
711 83 months ago 1x1 items only auto-sorted into quick-access list until slot 7 resolved matthiaskrgr Xenux
633 84 months ago fix z-ordering for big obstacles open matthiaskrgr  
694 85 months ago ASAN crash while -b loadship rejected matthiaskrgr  
689 85 months ago ui: uprade item: if no money, print costs in red not in blue resolved matthiaskrgr matthiaskrgr
691 85 months ago asan crash clicking on empty weapon orb resolved matthiaskrgr Xenux
659 85 months ago equip_item() must not crash game if item type cannot be equipped. resolved matthiaskrgr Xenux
504 85 months ago lvledit: Allow "Delete" key to actually delete items/obstacles/etc resolved salimiles Xenux
678 85 months ago equip_item("Standard Shield") fails if sledge hammer equipped. resolved matthiaskrgr Xenux
681 86 months ago sanitize address crash in tutorial. open matthiaskrgr  
679 86 months ago editor: delete seleted obstacle pressing DELETE key rejected matthiaskrgr  
Download as CSV
Sort on: Descending:
Descending:
Group on: Descending:
Descending: