Message1606

Author ahuillet
Recipients catalinb
Date 2011-09-06.20:07:36
Content
The bug was fixed in SDL_gfx's repository, but new releases will take some time
to include it. Seeing that it's after all a relatively minor bug I am *not* in
favor of including the SDL_gfx code in FreedroidRPG, and think we can instead
wait for distros to pick up the updated lib.
Thoughts?
History
Date User Action Args
2011-09-06 20:07:36ahuilletsetmessageid: <1315339656.44.0.384236446299.issue446@freedroid.org>
2011-09-06 20:07:36ahuilletsetrecipients: + catalinb
2011-09-06 20:07:36ahuilletlinkissue446 messages
2011-09-06 20:07:36ahuilletcreate