Issue472

Title blitting order: make bot states overlay obstacles in any case
Priority minor Status open
Assigned To Keywords
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Submitted on 2011-09-23 17h59 by matthiaskrgr, last changed by salimiles.

Files
File name Uploaded Type Edit Remove
bug.jpg matthiaskrgr, 2011-09-23.17:59:03 image/jpeg
Messages
Author: matthiaskrgr Date: 2011-09-23   17h59
As you can see in the screenshot, bot states are sometimes covered by obstacles.
I don't think this makes any sense.

 r5036

Attached bug.jpg.
Author: salimiles Date: 2011-11-15   21h22
This can be fixed by changing the order which things are blit on the screen.

The order is in AssembleCombatPicture() in view.c .

It looks like in the attached .jpg, the bot state is blit at the same time as
the bots and obstacles are blit, and the desired behavior is to have them blit
later (which would put them on top).
History
Date User Action Args
2011-11-15 21:22:02salimilessetmessages: + msg1991
title: make bot states overlay obstacles in any case -> blitting order: make bot states overlay obstacles in any case
2011-09-23 17:59:03matthiaskrgrcreate