Issue590

Title hurt_tux via map labels crashes game
Priority critical Status resolved
Assigned To joseph Keywords
Linked issues Watchers joseph

Submitted on 2012-04-28 18h41 by matthiaskrgr, last changed by joseph.

Messages
Author: matthiaskrgr Date: 2012-04-28   18h41
how to reproduce:

search for "	--hurt_tux(50)" in map/events.dat , un-comment the line, start the
editor, go to level 24, move the doors a little aside, and walk into the
centered trigger,  the game will then crash.


I got something like this:


print_trace:  Obtained 20 stack frames.
print_trace:  Obtaining symbols now done.
./src(print_trace+0x12) [0x43f1b2]
/lib/libpthread.so.0(+0xf140) [0x7f063f539140]
./src() [0x426299]
/usr/lib/liblua.so.5.1(+0xc374) [0x7f063f9ec374]
/usr/lib/liblua.so.5.1(+0x16c98) [0x7f063f9f6c98]
/usr/lib/liblua.so.5.1(+0xc7cd) [0x7f063f9ec7cd]
/usr/lib/liblua.so.5.1(+0xba1a) [0x7f063f9eba1a]
/usr/lib/liblua.so.5.1(+0xc97f) [0x7f063f9ec97f]
/usr/lib/liblua.so.5.1(lua_pcall+0x51) [0x7f063f9e8491]
./src(run_lua+0x3f) [0x42698f]
./src(trigger_position_events+0x9c) [0x421ebc]
./src(move_tux+0x81a) [0x43c07a]
./src(Game+0xcf) [0x449bdf]
./src(TestMap+0x28) [0x4702d8]
./src(DoLevelEditorMainMenu+0x9b8) [0x476bf8]
./src(leveleditor_process_input+0x6bc) [0x474d2c]
./src(LevelEditor+0x35) [0x470335]
./src(main+0x155) [0x414545]
/lib/libc.so.6(__libc_start_main+0xf5) [0x7f063ef4a455]
./src() [0x4145fd]

print_trace():  received SIGSEGV!

---------------------------------------------------------------------------------
Termination of freedroidRPG initiated... Thank you for playing freedroidRPG.

version 0.15-188-g80f9929.
Author: joseph Date: 2012-04-28   21h08
Fixed in 365fc37589622368b171c7717f68d9a563f3099f.
History
Date User Action Args
2012-04-28 21:08:06josephsetstatus: open -> resolved
assignedto: joseph
messages: + msg2233
nosy: + joseph
2012-04-28 18:41:20matthiaskrgrcreate