Issue604

Title Kevin's Hideout is Inaccessable After His Guard Dies (v0.15.1)
Priority bug Status resolved
Assigned To Xenux Keywords
Linked issues Indicate if Game is Unwinnable
View: 569
Watchers Xenux

Submitted on 2012-07-17 00h17 by Faulkman, last changed by Xenux.

Messages
Author: Faulkman Date: 2012-07-17   00h19
Some time after Kevin sends me on a quest to find a suitable cluster from his
data, I come back and I find his entrance guard bot dead.  Since he's dead, he
of course won't confirm my identity and the inner gate remains locked.  Kevin
does not notice.  I've searched this database and via Google search engine and
have not found a fix. This bug doesn't seem terribly important since after a
while (it took a LOT longer than it should have) I found out I could just walk
to the north along the house between the fence and the housewall and enter but
this seems like a bug that might need to be fixed.
Author: salimiles Date: 2012-09-18   23h12
I wrote a patch that warns the player that this makes (or at least should make)
the game unwinnable back in May: http://rb.freedroid.org/r/1818/

However, perhaps the gate should default to unlocked if the KevenGuard is dead?
Author: salimiles Date: 2012-11-06   08h26
Update: the above patch (r1818) has been committed.

A patch by Xenux (http://rb.freedroid.org/r/1828/ ) to make Kevin's place
accessible is in the works.
Author: Xenux Date: 2013-10-19   08h28
Fixed in 76c5cafa8a174e984528a8e6cbae466551a69229. Thanks!.
History
Date User Action Args
2013-10-19 08:28:07Xenuxsetstatus: open -> resolved
messages: + msg2621
2012-11-06 08:26:19salimilessetassignedto: Xenux
messages: + msg2374
nosy: + Xenux
2012-09-18 23:12:37salimilessetmessages: + msg2342
2012-07-17 00:22:32Faulkmansettitle: Kevin's Hideout is Inaccessable After His Guard Dies -> Kevin's Hideout is Inaccessable After His Guard Dies (v0.15.1)
2012-07-17 00:19:04Faulkmansetmessages: + msg2317
2012-07-17 00:17:13Faulkmancreate