src/luaconfig.c, line 1115:
-- for (cc = item->min_drop_class; cc < item->max_drop_class; cc++) {
++ for (cc = item->min_drop_class; cc <= item->max_drop_class; cc++) {
The loop left off the last drop class (or all drop classes if the item was only
in one). Although this changes all droids and droppable items, it really stood
out for Cerebrum, as there were no items in drop class 9. The problem is/was
also in git on 2015-11-14.
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