What I did before: was testing effect of different upgrades on ranged weapon. Then went into arena to test laser staff for another bug report. After testing I pressed ESC->load save (from before testing of upgrades). This resulted in crash:
/tmp/freedroid/src/freedroidRPG -o -w -r 1280x980
print_trace: Obtained 19 stack frames.
print_trace: Obtaining symbols now done.
/tmp/freedroid/src/freedroidRPG(print_trace+0x1a) [0x56023fc6e20a]
/lib64/libc.so.6(+0x3d9c0) [0x7f6e7e1209c0]
/lib64/libc.so.6(free+0x13) [0x7f6e7e17b143]
/tmp/freedroid/src/freedroidRPG(delete_upgrade_sockets+0x3b) [0x56023fc5497b]
/tmp/freedroid/src/freedroidRPG(free_ship_level+0x153) [0x56023fc645f3]
/tmp/freedroid/src/freedroidRPG(free_current_ship+0x5b) [0x56023fc6469b]
/tmp/freedroid/src/freedroidRPG(LoadShip+0x38) [0x56023fc64728]
/tmp/freedroid/src/freedroidRPG(+0x63d35) [0x56023fc74d35]
/tmp/freedroid/src/freedroidRPG(+0x5865d) [0x56023fc6965d]
/tmp/freedroid/src/freedroidRPG(+0x59e8a) [0x56023fc6ae8a]
/tmp/freedroid/src/freedroidRPG(EscapeMenu+0x35) [0x56023fc6b5f5]
/tmp/freedroid/src/freedroidRPG(+0x475b3) [0x56023fc585b3]
/tmp/freedroid/src/freedroidRPG(input_key_press+0x60) [0x56023fc58620]
/tmp/freedroid/src/freedroidRPG(input_handle+0xb0) [0x56023fc4f990]
/tmp/freedroid/src/freedroidRPG(Game+0x9e) [0x56023fc636ee]
/tmp/freedroid/src/freedroidRPG(main+0x165) [0x56023fc2e535]
/lib64/libc.so.6(+0x2920c) [0x7f6e7e10c20c]
/lib64/libc.so.6(__libc_start_main+0x7c) [0x7f6e7e10c2bc]
/tmp/freedroid/src/freedroidRPG(_start+0x21) [0x56023fc2e591]
print_trace(): received SIGSEGV!
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Segmentation fault
I believe I had some silencers & laser sights in inventory at time of crash.
Unable to reproduce the crash. The last save was before testing all this and unlikely to be of any use.
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