Message2337

Author salimiles
Recipients
Date 2012-09-18.22:53:38
Content
How do you think this should be resolved?

We could remove experience points for killing Koan (there is a way to detect if
a NPC has died) after refusing to do so, although I'm not entirely certain how
that would work if the player leveled up. Alternatively, we could not award
experience points when Duncon receives the cube.
History
Date User Action Args
2012-09-18 22:53:38salimilessetmessageid: <1348008818.22.0.228823697601.issue610@freedroid.org>
2012-09-18 22:53:38salimileslinkissue610 messages
2012-09-18 22:53:38salimilescreate