Definitely, load any of my currently submitted saved games with Tux in town:
teleportation destination should be level 59. Let Tux wait in town, teleport
back, and all bots previously "teleported in" by stepping on triggers will have
respawned, their corpses will be removed as expected. This seems to be a way to
create an unlimited number of enemies, or are there limitations in place? I've
seen that common bots retain their names given after hacking when respawning, so
those seem to be "individuals". Are the randomly created bots also taken from a
pre-created limited set, or truly random? If the number of robots there can only
increase, this will likely lead to problems. |