Well, ignoring the main problem here, we
should try to continue ignoring the code
and/or/except display "node99" (It's good
to have an universal exit node for
failure). We can also quit the dialog
without jumping to any node, which
dependong on the situation will make
clear that something happened.
Now, back to main problem ... If I
understood correctly, the onstacle
doesn't exists, which imo makes this a
release-blocker.
You can use the cheat level editor to
plant it again, or append it here for
further analysis by other devs.
Hope to have been useful, regards from
colden brazilian metropolis.
Jesusalva |