Did you try with Release Candidate 3?
It pretty much says you were located here (see image), outside the walls, and
walked south into darkness.
How did you got there? I looked at the collision map, but it should have been
impossible to reach there... While I could make a "cage of the cage" (adding
collision on the map borders, to prevent this crash), you likely would be stuck
for hours in a technically dead zone. I would need to know a bit more of how you
walked there to find out how you got into that area to address the root cause,
rather than wasting time treating symptoms (for no crash but a terrible user
experience).
All crashes are considered critical issues, but given this one is hard to
replicate, downgrading it to important instead.
Assigning to myself as this relates to content, and to act 2. |