FreedroidRPG 0.16-410-g7d8504e_mod encountered a problem in function:
set_new_random_waypoint
Found a waypoint without connection
The offending waypoint nr. is: 600 at 0, 0.
The map level in question got nr.: 59.
The full console log is attacked to the issue.
While invisible, I was walking around in Hell Fortress stepping on "summon
traps" and killing the 999's because they can still attack me while invisible.
Eventually I noticed a bot that was stuck on the corner of a pillar, which I
couldn't target with my small axe (didn't try skills).
I checked the console and found messages saying "Found robot that seems really
stuck on position" and "Found a waypoint without connection". The second message
type mentions reporting in the bug tracker, so I created this issue.
I do have a work-in-progress replacement for recursive_find_walkable_point, but
it is disabled in this build.
(I confirmed by checking that it's not being used in the current version of
pathfinder.c, then ran make and saw that no src file was recompiled)
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