Message1769

Author Robr3rd
Recipients
Date 2011-10-27.09:16:42
Content
It should be done in slow-mo, though. If the player were to watch this happen 
at the current speed of the game, there wouldn't be enough time given to really 
understand what's going on. Thus, the event should be at half speed. (Double 
the time limit, make AI decisions take twice as long, or something to that 
effect I suppose?)

Also, it probably goes without saying, but this should probably be done with 
each side having 3 charges -- certainly no more.

After the player watches this event, he/she then is given the chance to hack a 
few, themselves. Perhaps this should be done in an area similar to the "ranged 
weapons training" where bots are behind a cage, unable to harm Tux. I think the 
best method for this would be to throw 4 or 5 of the 123 bots on one side of 
the cage together, that way when Tux hacks a bot, the player can also clearly 
see the advantages of hacking bots (they fight other bots) as opposed to it 
being lengthily explained in a dialog.

As they say, "a picture says a thousand words," and as hard as hacking can be 
to understand at first, we could use as many "pictures" --well, player 
interaction-- as we can get.
History
Date User Action Args
2011-10-27 09:16:43Robr3rdsetmessageid: <1319707003.23.0.768728448187.issue437@freedroid.org>
2011-10-27 09:16:43Robr3rdlinkissue437 messages
2011-10-27 09:16:42Robr3rdcreate