If this is a tutorial, what we want to do is to make some strategies apparent.
To me this means we want the following:
1) To know exactly the layout of the board, so we have *better* and *worse*
places for the player to go.
2) Text which explains why we want to go one place rather than another.
Now the hard, and probably more "correct", way to do this would be to modify the
hacking game so we can set up the board how we want and message the player when
we want. If we did this, we could use it again to taunt the player when the
player tries to hack something really hard in the game.
The easy way to do this, would be to do this would be to take a couple of screen
shots, annotate them, and display them as a slide show. Since there was talk
about using a slide show to expand part of the story, we might want to add this
functionality anyways. |