On saving screenshot (at 1366x768), using Print key, the BMP saved is black &
white and skewed.
I am using OpenGL, and building FreedroidRPG from SVN.
Also for other resolutions, 1360x768, 1024x768, 800x600, the screenshot is
correctly saved.
Can you, while in 1360x768 mode, save the game, and verify if the thumbnail in
the load game screen has the same issue?
That might help determine if the issue is in save_screenshot() from graphics.c
(staring at ~line 1109).
Author: ahuillet
Date: 2012-03-14 19h52
Please attach the full output of the game when it starts so that we know exactly
what your OpenGL configuration is.
Thanks
Author: matthiaskrgr
Date: 2012-03-19 21h03
Fixed in 7fdae809dd42df5be79d43733c8fce568588d6b8. Thanks!
History
Date
User
Action
Args
2012-03-19 21:03:18
matthiaskrgr
set
status: open -> resolved priority: bug -> important messages:
+ msg2185 nosy:
+ joseph assignedto: joseph