Message1735

Author ahuillet
Recipients
Date 2011-10-24.10:13:27
Content
Miles, I think you're right - .14.1 had no waypoints on level 42. Hence the bug.

What we have to do now is:

- check if we *still* require presence of a waypoint on a level 
- if we do, make it non-fatal unless it's unavoidable
- add a check to the leveleditor validator
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2011-10-24 10:13:27ahuilletsetmessageid: <1319451207.65.0.581179666091.issue492@freedroid.org>
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