Message3458

Author fluzz
Recipients
Date 2017-04-28.07:12:47
Content
Commits 79117d56, a2dd14f6 and d665a9f0 add the ability to enable/disable an
event trigger (from C code and a Lua code), and save its state in the savegame.

A new 'Single activation=1' attribute can be added to a trigger definition (in
events.dat). When that attribute is set, the trigger is automatically disabled
after its first activation.

HFF traps can now be rewritten to use that attribute, to fix and close this ticket.
History
Date User Action Args
2017-04-28 07:12:48fluzzsetmessageid: <1493363568.44.0.89348653052.issue887@freedroid.org>
2017-04-28 07:12:48fluzzlinkissue887 messages
2017-04-28 07:12:47fluzzcreate