List of issues

ID Activity Title Status Creator Assigned To
577 25 months ago item addon: paralyzation applied on victim before/even without hitting open matthiaskrgr  
893 25 months ago Loading a game produce a segfault in filter_0_16_1_add_game_config open L29Ah  
892 27 months ago Takeover game screen was bugged. open jesusalva  
586 27 months ago shop: limit items we sell to npc open matthiaskrgr  
879 28 months ago buffer overflow when droid placed in obstacle (colrect) open matthiaskrgr  
878 28 months ago memleak when level size is decreased (due to deleted waypoints?) open matthiaskrgr  
877 28 months ago buffer overflow when setting max distance to home to large value in editor open matthiaskrgr  
816 28 months ago editor: memleak cut and pasting items open matthiaskrgr  
860 32 months ago engine uses wrong sample rate open shentino  
859 34 months ago UB when creating 100 levels open matthiaskrgr  
769 35 months ago Random bot names wrong in german language open Christoph  
830 44 months ago lua.c build failure on OpenBSD rejected anjbe  
823 45 months ago Respawn error using cheat mode rejected digifuzzy  
826 48 months ago Corrupted bot part graphics open shentino  
811 49 months ago enemies not killed via weapons (for example lua calls) never spray blood open matthiaskrgr fluzz
808 49 months ago Entry to Koan's bunker open BTA  
802 51 months ago UBSan warning when reloading ammo open matthiaskrgr  
735 54 months ago autogen source produces deprecated message postponed digifuzzy  
700 54 months ago make_atlas does handle palette image faulty open matthiaskrgr  
573 56 months ago Tux walks through human open vinayakgarg  
726 56 months ago inventory: item tooltip: item name in grey as soon as large axe has socket open matthiaskrgr  
771 56 months ago SIGSEGV: Resolving map label "59_trap_365" failed on the entire world! open Christoph  
599 57 months ago display_big_message "Level gained" not disappering while char screen opened open matthiaskrgr  
603 58 months ago GAME SETTINGS: all NPC and bots appear damaged when difficulty settings are changed open lunruj Xenux
646 59 months ago print label name if label code fails open matthiaskrgr  
682 60 months ago don't be able drop gun while reloading open matthiaskrgr  
746 60 months ago opengl warning when starting open matthiaskrgr hakzsam
733 63 months ago corrupted waypoint connection open matthiaskrgr  
705 63 months ago reload sound not played pressing 'r' (only for automatic-reload) open matthiaskrgr  
731 63 months ago standing animation not played fully? open matthiaskrgr  
722 65 months ago takeover game executed after command rejected digifuzzy  
714 67 months ago droid_archetypes.DAT is not editable rejected rhinozeros921  
713 68 months ago build fails with clang rejected matthiaskrgr  
708 69 months ago Crash During Tutorial open tdclemens  
208 69 months ago GRAPHICS: yellow big walls cast no shadow on the ground open tracker_migration  
697 69 months ago -b doesn't show error message if no further argument given open matthiaskrgr  
688 70 months ago editor: menu "background" zoomed wrongly setting random droids for level open matthiaskrgr  
652 70 months ago kill_tux() makes characters move 3x faster after tux has died rejected matthiaskrgr  
680 71 months ago editor : crashed (once) on playtesting open matthiaskrgr  
676 71 months ago Sometimes doors do not open and bots go or attack through closed doors open bob  
675 71 months ago freedroid window blackens parts bigger than screen if window size bigger than native screen res open matthiaskrgr  
656 74 months ago Opening a can of bots; "bot remaining on level" bug open BlackVise  
661 76 months ago memleaks / valgrind open matthiaskrgr  
654 77 months ago unequip() function open matthiaskrgr  
649 77 months ago Tania's Escape: Lua code issue rejected tomreyn  
650 77 months ago SADD: Lua code issue rejected tomreyn  
645 77 months ago short freeze walking over map label. open matthiaskrgr  
629 78 months ago some issue with animate blasts function open shirishag75 matthiaskrgr
626 79 months ago better timing for damage-dealing / attack animations open matthiaskrgr  
440 80 months ago tracker: css image looks strange open matthiaskrgr matthiaskrgr
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