List of issues

ID Activity Title Status Creator Assigned To
0.16 rc bugs
850 50 months ago Freedroid Bet Bartender Issue rejected sydneyjd  
833 55 months ago Cryo Facility Dialog error rejected digifuzzy  
958 4 months ago OpenGL + i915 + 1.0rc2 = SIGSEGV [workaround available] open bircoph fluzz
955 7 months ago Deleting input doesn't work (Backspace/navigate+delete) open fluzz fluzz
954 7 months ago German Umlauts displayed incorrectly open fluzz fluzz
934 9 months ago Crash in load game open Jeferson  
907 24 months ago [SIGSEGV] Crash when handling inventory rejected jesusalva  
749 27 months ago received SIGSEGV! rejected mhwombat  
560 56 months ago Update Screenshots on Sourceforge Page to 0.15 rejected salimiles ahuillet
606 59 months ago Restricted window frame for cursor in-game rejected MetropolitanVickers fdadmin
793 61 months ago resolution menu is broken rejected matthiaskrgr  
779 63 months ago valgrind: uninitialized values on main menu open rejected matthiaskrgr fluzz
673 64 months ago graphic problem red rectangle on Intel 945GME rejected bob  
768 65 months ago Key functionality affects play rejected digifuzzy  
828 48 months ago teleport - way back is broken rejected zdenek  
797 61 months ago pathfinding crash when reducing size of town to 30x30 open matthiaskrgr  
948 8 months ago Show durability values on the degradation icons open LotBlind  
943 8 months ago Some NPCs are too easy to miss open LotBlind  
936 8 months ago Targeting enemies is difficult open LotBlind  
935 8 months ago The map can't possibly be locked behind that one guy... open LotBlind  
930 8 months ago Movement is clunky open LotBlind  
931 9 months ago Hacking isn't quite there... open LotBlind  
824 23 months ago MO-HFGateAccessServer dialog won't proceed3 due to lua error postponed ferrisBueller  
911 24 months ago Kill Faction contains Respawn Bug open jesusalva fluzz
890 27 months ago Unreliable cmp_obstacle_state open jesusalva  
903 27 months ago Overpowered Blasts (aka. Do Not Use Bullet Damage as DPS) open jesusalva  
866 41 months ago buffer overflow: redo/undo actions with chests filled with items open matthiaskrgr  
848 50 months ago Quest log messages are saved translated. open fluzz  
792 52 months ago dialog: tania: problems when spencer is dead but tania should see him. open matthiaskrgr Xenux
834 54 months ago Cryo Facility Gate rejected digifuzzy  
807 54 months ago Deprecation warning from Doxygen rejected digifuzzy  
813 59 months ago memory leaks while playing tutorial open matthiaskrgr  
610 59 months ago Getting both rewards from Duncan/Koan quest open Calangao Xenux
783 59 months ago tux footstep not played when tux starts walking open matthiaskrgr  
686 59 months ago editor: sanitize address crash copying/pasting objects and playing around with undo/redo functions rejected matthiaskrgr fluzz
684 61 months ago editor: sanitize address crash after saving map rejected matthiaskrgr  
687 68 months ago ASAN: sanitize address crash if bot placed within wall and without near waypoint. open matthiaskrgr  
759 68 months ago ASAN heap-buffer-overflow when bot stuck in walls rejected matthiaskrgr  
734 72 months ago validator: check for corrupted waypoint connections open matthiaskrgr  
671 74 months ago -b leveltest finds errors which the building check DOES NOT open matthiaskrgr  
693 77 months ago asan crash returning to main menu from editor playtest after tux died(?) open matthiaskrgr  
633 78 months ago fix z-ordering for big obstacles open matthiaskrgr  
694 79 months ago ASAN crash while -b loadship rejected matthiaskrgr  
681 80 months ago sanitize address crash in tutorial. open matthiaskrgr  
679 80 months ago editor: delete seleted obstacle pressing DELETE key rejected matthiaskrgr  
669 84 months ago bots to choose different waypoint as target if current target is blocked open matthiaskrgr  
658 85 months ago dialog: race condition / code not executed in written-down order? open matthiaskrgr  
636 87 months ago editor: stop scrolling over map if fdrpg window looses focus open matthiaskrgr  
591 90 months ago change_obstacle_type() has to unglue/glue new obstacle, not only change its type open matthiaskrgr  
565 95 months ago dialog validator to check every dialog independently open matthiaskrgr  
Download as CSV
Sort on: Descending:
Group on: Descending: