List of issues - Show Not Resolved

ID Activity Title Status Creator Assigned To
0.16 rc bugs
850 46 months ago Freedroid Bet Bartender Issue rejected sydneyjd  
833 51 months ago Cryo Facility Dialog error rejected digifuzzy  
release-blocker
958 1 week ago OpenGL + i915 + 1.0rc2 = SIGSEGV [workaround available] open bircoph fluzz
955 3 months ago Deleting input doesn't work (Backspace/navigate+delete) open fluzz fluzz
954 3 months ago German Umlauts displayed incorrectly open fluzz fluzz
934 4 months ago Crash in load game open Jeferson  
907 20 months ago [SIGSEGV] Crash when handling inventory rejected jesusalva  
749 23 months ago received SIGSEGV! rejected mhwombat  
560 52 months ago Update Screenshots on Sourceforge Page to 0.15 rejected salimiles ahuillet
606 55 months ago Restricted window frame for cursor in-game rejected MetropolitanVickers fdadmin
793 57 months ago resolution menu is broken rejected matthiaskrgr  
779 59 months ago valgrind: uninitialized values on main menu open rejected matthiaskrgr fluzz
673 60 months ago graphic problem red rectangle on Intel 945GME rejected bob  
768 61 months ago Key functionality affects play rejected digifuzzy  
critical
828 44 months ago teleport - way back is broken rejected zdenek  
797 57 months ago pathfinding crash when reducing size of town to 30x30 open matthiaskrgr  
important
948 4 months ago Show durability values on the degradation icons open LotBlind  
943 4 months ago Some NPCs are too easy to miss open LotBlind  
936 4 months ago Targeting enemies is difficult open LotBlind  
935 4 months ago The map can't possibly be locked behind that one guy... open LotBlind  
930 4 months ago Movement is clunky open LotBlind  
931 4 months ago Hacking isn't quite there... open LotBlind  
824 19 months ago MO-HFGateAccessServer dialog won't proceed3 due to lua error postponed ferrisBueller  
911 20 months ago Kill Faction contains Respawn Bug open jesusalva fluzz
890 23 months ago Unreliable cmp_obstacle_state open jesusalva  
903 23 months ago Overpowered Blasts (aka. Do Not Use Bullet Damage as DPS) open jesusalva  
866 37 months ago buffer overflow: redo/undo actions with chests filled with items open matthiaskrgr  
848 46 months ago Quest log messages are saved translated. open fluzz  
792 47 months ago dialog: tania: problems when spencer is dead but tania should see him. open matthiaskrgr Xenux
834 50 months ago Cryo Facility Gate rejected digifuzzy  
807 50 months ago Deprecation warning from Doxygen rejected digifuzzy  
813 54 months ago memory leaks while playing tutorial open matthiaskrgr  
610 55 months ago Getting both rewards from Duncan/Koan quest open Calangao Xenux
783 55 months ago tux footstep not played when tux starts walking open matthiaskrgr  
686 55 months ago editor: sanitize address crash copying/pasting objects and playing around with undo/redo functions rejected matthiaskrgr fluzz
684 57 months ago editor: sanitize address crash after saving map rejected matthiaskrgr  
687 64 months ago ASAN: sanitize address crash if bot placed within wall and without near waypoint. open matthiaskrgr  
759 64 months ago ASAN heap-buffer-overflow when bot stuck in walls rejected matthiaskrgr  
734 68 months ago validator: check for corrupted waypoint connections open matthiaskrgr  
671 69 months ago -b leveltest finds errors which the building check DOES NOT open matthiaskrgr  
693 73 months ago asan crash returning to main menu from editor playtest after tux died(?) open matthiaskrgr  
633 74 months ago fix z-ordering for big obstacles open matthiaskrgr  
694 74 months ago ASAN crash while -b loadship rejected matthiaskrgr  
681 75 months ago sanitize address crash in tutorial. open matthiaskrgr  
679 75 months ago editor: delete seleted obstacle pressing DELETE key rejected matthiaskrgr  
669 79 months ago bots to choose different waypoint as target if current target is blocked open matthiaskrgr  
658 80 months ago dialog: race condition / code not executed in written-down order? open matthiaskrgr  
636 82 months ago editor: stop scrolling over map if fdrpg window looses focus open matthiaskrgr  
591 85 months ago change_obstacle_type() has to unglue/glue new obstacle, not only change its type open matthiaskrgr  
565 91 months ago dialog validator to check every dialog independently open matthiaskrgr  
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